AI Insights · Timothy · July 2025
Performance of Top 5 Vikings Games on Unified Platform in Netherlands Q2 2025
Explore the performance trends of the top 5 Vikings games in the Netherlands during Q2 2025, including insights on revenue, downloads, and active users.
During the second quarter of 2025, the top Vikings-themed games in the Netherlands showed varied performance across revenue, downloads, and active users. This analysis provides insights based on data from Sensor Tower.
Viking Rise from IGG Singapore Pte. Ltd. experienced a notable rise in weekly revenue, peaking at around $15K in early June. Downloads fluctuated, reaching a high of approximately 1.3K in late April, while weekly active users varied between 4.2K and 6.9K, concluding the quarter at around 4.7K.
Vikings: War of Clans PvP demonstrated a steady increase in revenue, peaking at about $3.2K in mid-May. Weekly downloads remained modest, with a peak of 66, while active users hovered around 80, ending the quarter slightly higher.
Vikingard saw a decline in revenue, reaching a low of $104 in early June before slightly recovering. Downloads remained consistent, peaking at 93 in April, while active users consistently ranged from 137 to 185.
Lucky Buddies by Joyvoo Ltd. had a relatively stable revenue stream, with a peak of $184 in early June. However, downloads were negligible throughout the quarter.
Bad North: Jotunn Edition from Raw Fury maintained low but consistent revenue, with a peak of $68 in mid-May. Downloads were minimal, with a peak of 19, while active users showed a slight decline, finishing the quarter at about 200.
For more detailed insights, visit Sensor Tower.